| The real Mask-color ! | wedoe | 0 | wedoe (Many moons ago) |
| Alphabetical Sort | mrtricks | 0 | mrtricks (Many moons ago) |
| Large scale world/entity management | Rob | 0 | Rob (Many moons ago) |
| Frames per second | Kostik | 0 | Kostik (Many moons ago) |
| Backdrops in 3D | BlitzSupport | 0 | BlitzSupport (Many moons ago) |
| Random Version Number Generator | Blu_Matt | 0 | Blu_Matt (Many moons ago) |
| Basic Stack structure | AngelEyes | 0 | AngelEyes (Many moons ago) |
| IntToStr$ - StrToInt% | SurreaL | 0 | SurreaL (Many moons ago) |
| FadeBlock | S3an | 0 | S3an (Many moons ago) |
| Simple input function | DougUK | 0 | DougUK (Many moons ago) |
| Bezier Curves v1.2 | Entity | 0 | Entity (Many moons ago) |
| Jumping | bradford6 | 0 | bradford6 (Many moons ago) |
| Simple Projectile Motion | NobodyInParticular | 0 | NobodyInParticular (Many moons ago) |
| CreateQuad() | Zenith(Matt Griffith) | 0 | Zenith(Matt Griffith) (Many moons ago) |
| Parser Function | add | 0 | add (Many moons ago) |
| Examples of the parser | add | 0 | add (Many moons ago) |
| Image wrapping | duncki | 0 | duncki (Many moons ago) |
| Mad Scientist lightning function! | Rob | 0 | Rob (Many moons ago) |
| Rotate Image | Captain Darius | 0 | Captain Darius (Many moons ago) |
| Texture Fill | Jim Brown | 0 | Jim Brown (Many moons ago) |
| MyPaintMesh | FlameDuck | 0 | FlameDuck (Many moons ago) |
| CreateExplosion() | Neo Genesis10 | 0 | Neo Genesis10 (Many moons ago) |
| EntityScale | skidracer | 0 | skidracer (Many moons ago) |
| 2D bullet code for the beginner | Rob | 0 | Rob (Many moons ago) |
| 2D movement timing via deltatime | Rob | 0 | Rob (Many moons ago) |