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TitleAuthorPostsLast post
Reverse an arrayhub0hub (Many moons ago)
Get 2D entity SizeRob 0Rob (Many moons ago)
NegativeMuffinRemnant0MuffinRemnant (Many moons ago)
BoxMeshBlitzSupport0BlitzSupport (Many moons ago)
DotMeshBlitzSupport0BlitzSupport (Many moons ago)
Vertex projectionBlitzSupport0BlitzSupport (Many moons ago)
Tree of Pythagorasmsephton0msephton (Many moons ago)
Binary GCDEntity0Entity (Many moons ago)
Ray Intersect Triangle Testsswift0sswift (Many moons ago)
Not-So-Faster Sqr( x^2 + y^2 )Entity0Entity (Many moons ago)
DeleteEntity vs. ClearSurface speed testsswift0sswift (Many moons ago)
Win32 Access Through Blitz DLL Use Visual C++Mojokool0Mojokool (Many moons ago)
First Person Shooter Camera ControlEdzUp[SD]0EdzUp[SD] (Many moons ago)
Mesh terrainBadJim0BadJim (Many moons ago)
Terrain Colormap GeneratorChroma0Chroma (Many moons ago)
Smart Turnsemar0semar (Many moons ago)
Revised Key CodesEviLToYLeT0EviLToYLeT (Many moons ago)
FloatTo4BytesGrahamK0GrahamK (Many moons ago)
Replaying user input using a collection of Types msephton0msephton (Many moons ago)
Starfox's LOD Mesh Systemstarfox0starfox (Many moons ago)
Delphi DLLs in B3Dsuperqix0superqix (Many moons ago)
MediaView Enhancedsuperqix0superqix (Many moons ago)
BevelRectKing Dave0King Dave (Many moons ago)
WagglerJim Brown0Jim Brown (Many moons ago)
HeightlandDoiron0Doiron (Many moons ago)