World
World lifecycle
AnimationSetErrorAppearanceErrorApplyAnimationSetApplyCameraPostFXApplyEnvironmentMapApplyResourceDocumentEditApplyResourceDocumentWorldEditApplyTerrainMaterialApplyWorldEnvironmentBeginMaterialAuthoringCopyCameraSettingsCountOwnedEntitiesCreateAnimationSetCreatePrefabDocumentCreateResourceDocumentCreateTerrainResourceCreateWorldEmbedResourceDependencyEntityMaterialEntityMaterialSlotsEntityOwnerExportTerrainDataExportWorldProjectExtractResourceDependencyFindPrefabPartFreeMaterialAuthoringFreeResourceDocumentFreeWorldGetBrushShaderGetEntityMaterialGetOwnedEntityGetWorldLoadResourceDocumentLoadResourceDocumentAsyncLoadWorldResourceDocumentMaterialAuthoringErrorMaterialAuthoringResultMaterialAuthoringStateMaterialErrorMaterialPropertySchemaMaterialShaderSchemaPlayAnimationSetPrefabInputComponentPrefabInputEntityPrefabInputsBoundPrefabPartIDPrefabSourceIDPrefabSourcePathReplaceResourceDocumentSourceResourceDocumentDiagnosticsResourceDocumentDirtyResourceDocumentDiskRevisionResourceDocumentErrorResourceDocumentJsonResourceDocumentLastDiagnosticsResourceDocumentPathResourceDocumentRevisionResourceDocumentSourceRetainMaterialAuthoringFilesSaveResourceDocumentSaveResourceDocumentWithWorldEditSetWorldTerrainResourceErrorValidateEntityMaterialValidateResourceDocumentWorldNetworkFingerprintWorldNetworkFingerprintErrorWorldPhysicsBodyWorldPhysicsBodyEntriesWorldPhysicsContextWorldPhysicsJointWorldSourcesCurrent
Loading and streaming
Loading budgets and updates
World assets
Entities and metadata
Canvas rendering
Audio routing
World documents
ApplyWorldDocumentEditCreateWorldDocumentEditWorldDocumentWorkspaceFreeWorldDocumentLoadWorldDocumentOpenWorldDocumentWorkspaceRecoverWorldDocumentSetSaveWorldDocumentSaveWorldDocumentSetValidateWorldDocumentWorldDocumentDiagnosticsWorldDocumentDirtyWorldDocumentErrorWorldDocumentJsonWorldDocumentLastDiagnosticsWorldDocumentPathWorldDocumentRevisionWorldDocumentWorkspaceHistoryWorldDocumentWorkspaceJsonWorldDocumentWorkspaceRevisionWorldDocumentWorkspaceUndoSource