Blitz3D+ Command Reference

ExportWorldProject(plan$,directory$)

Requires Extended mode.

Reads a blitz3d.resource-export V1 JSON plan and exports its saved document roots and transitive dependencies into a new directory. Returns an owned JSON manifest handle (FreeJson when finished), or zero with WorldDocumentError on failure. The output directory must not exist and its parent must exist. This synchronous tool validates relocated document graphs; it does not compile the game or decode/render/play all media. Include code-loaded resources explicitly in the plan roots and executable/licence files in files.

See Saving and exporting resource projects for the plan format, recovery commands, limits and the complete courtyard example.