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Blip's Lessons
Never coded before? Blip the cube explains Blitz3D+ in short animated lessons, from your very first program to a whole 3D game.
Asteroid Alley
Learn to code a game: build a 3D space shooter in thirteen small steps.
Command Reference
For the low down on the Blitz3D+ command set.
Language Reference
The Blitz programming language, described in detail.
Official Modules
Ready-made parts for your games, from pathfinding to quests and save games.
Guides
Practical guides to Blitz3D+ features, rendering, effects and diagnostics.
Built-in Effects
Every effect that ships with Blitz3D+, from toon shading to bloom, shown off and on.
What Works Where
What your program can do on Windows, the Mac, Linux, phones, tablets and the web.
Samples
A collection of samples to whet your appetite!
Credits
Who did what...
Come and visit us at blitz3d.plus, for news and updates.