All Code Archive Entries by BlitzSupport

Code Archives
TitleDescriptionCategoryDate
DrawBankDraw image directly from bankGraphics2009-01-25
Chiaroscuro/greyscale bufferIt's slow and useless! Render in chiaroscuro and greyscale...Graphics2003-10-23
Process TreeList of running processes...BlitzPlus Gui2003-07-31
POP3 email retrievalRetrieves emails from your POP3 account...Networking2003-06-23
ScaleImageFastThis code is someone else's -- a fast image scalerGraphics2003-06-07
TextureQuadDraws an image on an arbitrary quad (4-sided shape)...Graphics2003-04-14
BlitzLeechCrude multi-stream file downloaderBlitzPlus Gui2003-03-23
PointInQuadChecks whether a point is inside a given quadGraphics2003-03-16
BlitzServeA crude multi-stream HTTP server...Networking2003-03-15
Basic multiple-connection serverHow to handle multiple incoming streams...Networking2003-03-15
DebugTextSpecial debug version of text, mostly for 3D debuggingMiscellaneous2002-11-09
Text print queueHandles display of console-like text messagesMiscellaneous2002-11-09
Terragen terrain loaderLoads a Terragen map as a Blitz terrain (mesh only -- no textures!)3D Graphics - Misc2002-10-02
CPU InfoA DLL plus Blitz functions for retrieving CPU informationMiscellaneous2002-08-23
2D-to-3D entity positioning (or something)Positions entity 'at' 2D co-ords. (BTW: Bwu-ha-ha @ Rob! :)3D Graphics - Misc2002-08-20
TriMeshDraws 2D version of mesh as overlay...3D Graphics - Misc2002-08-20
LoadMaskedSpriteLoads a sprite or texture masked with your chosen RGB values3D Graphics - Misc2002-08-20
CopyTexture/LoadImageTextureUsed to make copies of textures3D Graphics - Misc2002-08-20
3D tile systemCreate 3D tiled game levels...3D Graphics - Misc2002-08-20
Explode!Explodes images into gravity-affected particles...Graphics2002-08-05
BoxMeshDraws a 2D rectangle to enclose a mesh3D Graphics - Misc2002-07-31
DotMeshDraws a dotted version of a mesh3D Graphics - Mesh2002-07-31
Vertex projectionSome functions for getting world/2D co-ords of vertices3D Graphics - Misc2002-07-31
Lorenz 3DFractal exploration in 3D3D Graphics - Effects2002-06-07
Martin ProcessJust a nice fractal patternGraphics2002-06-07
Automatic 2D collision responseMakes a second image move when a first image bumps into itGraphics2002-01-21
Backdrops in 3DCreates tiles from a backdrop image3D Graphics - Misc2001-12-31
CenterMesh ()Fixes problems with weird-offset meshes3D Graphics - Mesh2001-09-19
Commented 3D game frameworkThe basic framework of a frame-limited/frame-tweening Blitz 3D game3D Graphics - Misc2001-09-17
Integer swappingSwapping two integer variables without using a thirdAlgorithms2001-09-13
Commented 3D game framework (lite)The basic framework of a NON frame-limited Blitz 3D game3D Graphics - Misc2001-09-05
BlitzGet DeluxeDownloads given HTTP (www) file to diskNetworking2001-09-03
Texture manipulationPlaying about with textures -- simple stuff3D Graphics - Misc2001-08-30
LoadWebImageLoads an image from the web, straight into your game!Networking2001-08-30
Wireframe x-ray targetDraws a small box onto the 3D scene, where everything inside the box is drawn in wireframe!3D Graphics - Effects2001-08-29
Using types-within-typesAn example of using a custom type within another custom typeAlgorithms2001-08-29
Asynchronous timersTimers that don't stop your game from continuingAlgorithms2001-08-29
3D Doppler EffectUsing Blitz3D's 3D sound commands...Audio2001-08-26
BlitzMail DeluxeBlitzMail with error-checkingNetworking2001-08-25
Lens effectCircular lens effect over whatever's on-screenGraphics2001-08-16
Alpha cubes demoLittle demo of cubes changing translucency3D Graphics - Effects2001-08-16
LabelEntity (camera, entity, text$)Simple function to clearly label an entity when it's in view3D Graphics - Misc2001-08-16
Diminish ()Good routine for reducing speeds, power, etc.Algorithms2001-08-16
TexTileTexture creator/viewerFile Utilities2001-08-16
Real RGBWeird results with GetColor? Not what you expect?Graphics2001-08-16