All Code Archive Entries by Nilium

Code Archives
TitleDescriptionCategoryDate
CLE - Cower Landscape EditorA landscape/terrain editor3D Graphics - Mesh2008-04-14
.decls ConverterConvert .decls files to BlitzMax sourcecodeFile Utilities2006-05-10
Lotus Particle System R2 - Part 2Part 2 - The now-public domain Lotus Particle System R23D Graphics - Effects2006-04-01
Vein R3 2D-in-3D SystemThe 2D-in-3D system used in Vein R3.3D Graphics - Misc2006-03-31
Vein R3 GUIGraphical user interface designed for Vein R3Graphics2006-03-31
Lotus Particle System R2 - Part 1Part 1 - The now-public domain Lotus Particle System R23D Graphics - Effects2006-03-31
Component-Object Entity SystemThe base of a component-object based entity systemMiscellaneous2006-02-27
F-UI GUI XML LoaderLoads GUI layouts for F-UI using XML3D Graphics - Misc2004-12-12
Connected-AABB Occlusion SystemAn occlusion system handy for FPS or other similar games3D Graphics - Misc2004-12-05
Portal Occlusion SystemName says it all.3D Graphics - Misc2004-12-05
3D math functionsVarious 3D math functions I wrote for Vein R33D Graphics - Maths2004-12-05
Push/Pop Data Functions 2Functions to push and pop data to and from stacks (created from types)Algorithms2004-09-12
Push/Pop Data FunctionsFunctions to push and pop data to and from banksAlgorithms2004-09-03
Simple 2D in 3D FunctionsVarious functions useful for doing operations that require 2d in 3d3D Graphics - Misc2004-08-31
gile[s] .gls LoaderLoads gile[s] .gls scenesFile Utilities2004-08-14
Ulysses Foliage SystemPlaces foliage models and grass across objects3D Graphics - Effects2004-07-31
Wire Primitives and DrawingFunctions to create wireframe primitives and draw them3D Graphics - Effects2004-07-17
APPP - Almost Pointless PreprocessorAlmost Pointless PreProcessor - A PreProcessor for BlitzBasic that gives you basic OOPL featuresMiscellaneous2004-07-05
Various Sorting AlgorithmsShell, Bubble, Insertion, Selection, and Quick sort functionsAlgorithms2004-06-24
Simple Bounding Cubes3D and 2D functions for drawing cubes similar to the bounding boxes in 3ds around entities3D Graphics - Effects2004-06-17
MiniShootA small top-down 2D shooter. Enemies, projectiles, and a playerMiscellaneous2004-06-04
Color FunctionsFunctions to convert integer colors to normal RGB values and backGraphics2004-05-31
Virtual GLA library of functions to mimic the behavour of OpenGL3D Graphics - Misc2004-04-09
ASE LoaderLoads a 3d Studio Max .ASE file3D Graphics - Mesh2004-03-27
TokenizeA function to split strings into smaller pieces by specifying seperators.Miscellaneous2004-03-04
Vein GrassThis is the new grass code from Vein 205-5.3D Graphics - Effects2003-11-12
Automated Map LoaderThis is pretty self explanatory, but this will take a specified file that points to a bunch of pieces of your map, and load them all with specific FX settings.Miscellaneous2003-09-09