All Code Archive Entries by Jeppe Nielsen

Code Archives
TitleDescriptionCategoryDate
Pool GameJust a simple pool game done in 2 hours3D Graphics - Maths2006-11-15
2D Particle & Constraints physics with mouse buildmode/interactmodea 2D physics simulation with an interactive demonstrationAlgorithms2006-10-03
Smooth bezier curves between pointsDraw smooth bezier curves between pointsAlgorithms2005-10-15
Bezier Patches - Editable 3D surfaces.Shows how bezier patches can be created, example demonstrates an interactive 3d surface.3D Graphics - Mesh2005-03-06
Sinus scrollerA simple sinusscrollerAlgorithms2005-01-06
Matrix EffectThe effect as seen in the Matrix triologyGraphics2005-01-06
2D Collision ExampleCreate circles and lines that collide with each other.Algorithms2004-04-15
Enemy chasing with collisionShows how enemies can chase a target, without sliding into same position. No blitz collisions used, only math.3D Graphics - Maths2004-03-30
On a collision courseHow to calculate if two entities are on a collision course in a planeAlgorithms2004-01-11
Obscurer example - With viewangleAn example showing how to calculate if entities can see each other3D Graphics - Maths2004-01-02
Draw3DMouseDraw a 3d quad as a pointer. Works with any zoom value, as it uses a second camera.3D Graphics - Misc2003-12-23
Vector ExampleGraphically shows the use of aligntovector, dot and cross products3D Graphics - Maths2003-12-15
Wheel rolling exampleShows how to roll a wheel, unlike a ball it cannot go in any direction.3D Graphics - Maths2003-12-15
Ball rolling exampleShows how you can make a ball roll3D Graphics - Maths2003-12-14
Continuous Bezier SplineCreate a continuous bezier spline using multiple splinesAlgorithms2003-11-29
Simple car physicsDrive a cube around in a spherical world3D Graphics - Maths2003-08-23
CircumcenterFind a Triangle's circumcenter in 3D3D Graphics - Mesh2003-07-31
Break the GlassShoot glass with the mouse.3D Graphics - Effects2003-06-24
Homing physics ( 2D )Allow enemies to chase player, with velocity and acceleration.Algorithms2003-06-24
Cannonball physicsCode which shows how to move objects as if they were shot like a cannonball ( 2D )Algorithms2002-02-22