All Code Archive Entries by skidracer

Code Archives
TitleDescriptionCategoryDate
KeyImageProduces clean edges for masked textures3D Graphics - Misc2004-08-11
CreateAgentexample of scripting an activex componentBlitzPlus Gui2004-05-26
BlitzLobby example programRegister your multiplayer games and launch from MSN Messenger sessions.Networking2004-05-11
acidstubBuilds external interface for a Blitz project using .dll callback mechanismMiscellaneous2004-04-29
Pixiessprites with sharp pixel perfect features3D Graphics - Misc2003-08-20
PanelWindowdemonstrates a backdrop panel for changing background color of a windowBlitzPlus Gui2003-02-21
smokesingle surface particle system3D Graphics - Misc2002-09-27
PolygonDraws Triangles and QuadsGraphics2002-05-05
EntityScalefunction to calculates entity's scale3D Graphics - Misc2001-11-19
primitives2update of samples/mak/primitives.bb with FPS and Poly Count3D Graphics - Mesh2001-10-14
overlay2d overlay code3D Graphics - Misc2001-09-30
BubbleSortsorts blitz object collectionsAlgorithms2001-09-26
FloatStringfloat to string conversion with n decimal pointsAlgorithms2001-09-20
InsidePolycheck if a point is inside a polygonAlgorithms2001-09-18
FadeFades the screen to blackGraphics2001-08-30
DrawAlphaImageDrawImage command with alpha channel Graphics2001-08-29
SaveTGAsave texture in TGA formatFile Utilities2001-08-16