| Pie chart code | Creates a pie chart, based on x number of values | Graphics | 2008-11-22 |
| Mesh LoadTerrain | Creates a mesh from a heightmap image you choose. Doesn't use blitz terrains. | 3D Graphics - Mesh | 2006-02-05 |
| Mirror Mesh | Takes a mesh, and mirrors it along an Axis X, Y or Z. Does NOT copy the mesh. | 3D Graphics - Mesh | 2005-11-08 |
| Texture Mask Color | Mask off any color in a texture, instead of using black all the time | 3D Graphics - Misc | 2004-05-04 |
| Fireworks | Functions and working code to generate fireworks | Graphics | 2004-02-27 |
| Push a row of cubes! | Pushes a row of cubes, uses blitz collisions system | 3D Graphics - Maths | 2004-02-24 |
| 2D follow image/smooth waypoints | Makes an image smoothly(ish) follow waypoints | Graphics | 2004-02-22 |
| fade in/out image | Will fade in/out any image to any backround below, providing the backround below in static | Graphics | 2003-04-25 |