All Code Archive Entries by EdzUp[SD]

Code Archives
TitleDescriptionCategoryDate
CalculateDiceFor all the RPG fans here a dice functionAlgorithms2007-10-20
Apply bump/normal mapApply bump/normal map to any surface3D Graphics - Effects2004-08-23
Predator cloakA nice classy predator cloaking effect3D Graphics - Effects2004-02-26
RenderWireFrameRender a wireframe representation of any 3d mesh3D Graphics - Effects2004-01-17
IsOddSimple function for working out whether or not a value is oddAlgorithms2004-01-04
Replace TextureReplace a texture on a multi-textured mesh3D Graphics - Misc2004-01-02
Path nodingPath noding demonstration3D Graphics - Misc2003-02-16
Unreal style portal effectThis gives you a brief demo of how to do the Unreal portal effect in Blitz3D Graphics - Misc2003-01-14
Thief style Luminancesee how visible a player via light sources in game3D Graphics - Misc2003-01-05
Redefine key return functionThis will return a test string dependent on what key code you give itUser Input2002-12-14
Vertex LightingVertex lighting give you directX like lighting without the 8 light restrictions (Thanks to Markus Rauch for assistance)3D Graphics - Misc2002-11-25
3d lightninga way of generating a 3d lightning effect3D Graphics - Effects2002-09-28
3d laser sight codeThis code will create an entity that acts as a laser sight from a firer model to the target3D Graphics - Misc2002-09-07
InsideCheckThe function checks to see if a point is within another point3D Graphics - Maths2002-08-29
First Person Shooter Camera ControlThis source code allows you to move and look around, jump, walk and fly.3D Graphics - Misc2002-07-14
Gamma demoSimple Gamma adjustment demo3D Graphics - Misc2002-02-23
Useful functionsSome useful functions for many types of gamesMiscellaneous2002-02-02
Variable Step For..Next loopThis demonstrates the variable For..Next Loop systemMiscellaneous2002-01-15