All Code Archive Entries by jfk EO-11110

Code Archives
TitleDescriptionCategoryDate
Stepper Motor ControlDo Robotics or CNC with Blitz3DUser Input2007-12-24
RND substituteGenerates random floats without to use RND()Algorithms2007-07-24
EntityExists(), iterate entitiesIterate trough all entities and check for existanceUser Libs2007-05-14
OptimizeAlphaChannelAn other solution for the black edges problem of masked textures3D Graphics - Misc2006-09-04
Motion BlurDedicated for racing games (Updated)3D Graphics - Effects2006-08-22
Quick Media ViewerDrop any file onto Media Viewer IconMiscellaneous2006-07-24
Save AVI with SoundSave Movies with Sound using AviFil32.dllUser Libs2006-04-12
FrameGrabber using AVIFil32.dllUse some functions of AVIFil32.dll to extract certain frames from an Avi quicklyUser Libs2006-02-03
Win32 constantsThose constants you never find when you need them!User Libs2006-02-02
SharpenSharpen 2D ImageGraphics2005-11-22
BankAsImageLet a DLL access blitz imagesUser Libs2005-11-04
headbangerWobble the camera when the FPS player is walking.3D Graphics - Misc2005-11-02
Terrain shadowsSimple and fast shadows for blitz terrains3D Graphics - Effects2005-09-14
RGB to HSB and backConvert RGB to Hue, Saturation and BrightnessAlgorithms2005-05-21
Prevent Windows ScreensaverA simple way to prevent windows screensavers from becoming activeUser Input2005-05-03
Coordinated FlipNo more invisible Windows Popups in FullscreenGraphics2005-04-29
MciSendStringCan be used to play Avis and MediaUser Libs2005-03-16
HiscoreSimple Hiscore ExampleFile Utilities2005-03-15
Import OBJLoad an .OBJ Mesh in Blitz3DFile Utilities2005-03-11
Fast Image ResizeUtilizes 3D Renderer to resample 2D Images. 108 times faster than ResizeImageGraphics2005-02-28
LoadAlphaChannelLoad a Textures Alpha-Channel from a 8 Bit PNG3D Graphics - Misc2005-02-10
HTTP PostHow to Post Data to a WebserverNetworking2005-02-04
ClusterizeMeshDivide a huge Mesh into a 3D Grid of clusters (Updated)3D Graphics - Mesh2004-12-23
Make EntityAlpha etc. work with animated MeshesAnimated Meshes with multiple Child-Levels require recursive Manipulation3D Graphics - Mesh2004-10-03
WatchAnalog Watch that actually works3D Graphics - Misc2004-07-31
Underwater-ish Screen DistortionA simple sinus curved screen distortion FX3D Graphics - Effects2004-07-17
Sunbeams in the airVisible sunbeams in the air as seen in Hitman 23D Graphics - Effects2004-06-18
ForestRandom Forest Scene3D Graphics - Mesh2004-02-27
Textured voxel demoA landscape rendered with voxel-like raycastingGraphics2004-01-26
SaveB3DSave multisurface textured Mesh as .B3D3D Graphics - Mesh2003-12-24
UV SpyTrack down disobedient texture-triangles3D Graphics - Misc2003-12-20
GrassAnimated pretty realistic Grass Demo3D Graphics - Effects2003-10-07
Mask MakerBitmap and Texture Masking UtilityGraphics2003-09-20
Bit 256 CheckCheck if the Hardware supports Texture Flag 2563D Graphics - Misc2003-03-13
OutlinesCell Shader Black Outlines scaled Distance Independently3D Graphics - Mesh2003-03-09
List Mesh HierarchyLet's you spy recursively a Meshes complete Family/Hierarchy3D Graphics - Mesh2003-03-08
VScrollVirtual Scrollbar Gadget3D Graphics - Misc2003-03-04
GetTextures()Get Texture Paths of Surfaces3D Graphics - Misc2003-02-17
3D MazeTiny Raycasting EngineGraphics2003-02-08
GlassLittle Glass Effect3D Graphics - Effects2003-02-07
Free Particle EngineFire, Smoke, SciFi-FX/Xplode, Napalm...3D Graphics - Misc2003-02-06
Recording StudioUse Keyboard as Piano and record a Song.Audio2003-02-02
VIS Compiler NextGenRemoved - Better wait for Maplet 2 VIS3D Graphics - Misc2003-01-31
Shoot'emSimple FPS Shooting / Impact Example3D Graphics - Misc2003-01-25
Auto-formatAuto-format Blitz SourcecodeFile Utilities2003-01-17
Dynamic ShadowsAn animated Charcter with dynamic Shadows3D Graphics - Misc2002-09-21
3D EngineSimple 3D engine with linear texturemapping (for Blitz 2D)Graphics2002-09-06
CSP VIS CompilerVisibility Occlusion Workshop3D Graphics - Misc2002-06-08
Realtime ShadowPretty fast thanks Peter Scheutz's Turbo Hack3D Graphics - Misc2002-05-29
PlasmaUsed for several FX. Seamless AnimationGraphics2002-05-26
Joystick CorrectionJoyX() and JoyY() Spikes CorrectionUser Input2002-05-25
IP ManagementGame Host IP Management: Perl talks to BBNetworking2002-05-23
Handle 3D Sprites as 2D SpritesPosition Sprites to Screencoordinate system.3D Graphics - Misc2002-05-13
Animated FlagFlag with Screensaver Initialisation3D Graphics - Effects2002-03-02
Underwater ScenePlasmabased Water with Waveshade-Projection on Seaground3D Graphics - Effects2002-02-28
2D Image TransitionFade from Pic A to Pic BGraphics2002-02-06