All Code Archive Entries by fredborg

Code Archives
TitleDescriptionCategoryDate
Specular reflectionsMake good looking roads and stuff easily3D Graphics - Effects2007-02-17
LoadMaskedTextureLoad a masked texture without black borders :)3D Graphics - Misc2006-06-24
Interpolate AnglesInterpolate between two angles...Algorithms2005-05-31
Application DirectoryAvoid confusion, and use this to set the real path to your game!Miscellaneous2005-02-01
Box PackingPacks boxes extremely fast, useful for lightmap packing etc.Algorithms2004-11-29
Depth of FieldSimple depth of field effect!3D Graphics - Effects2004-05-14
Realtime ShadowsAnd Fairly Fast Too :)3D Graphics - Effects2004-05-03
Textured SpotlightOne way of projecting a texture onto meshes3D Graphics - Effects2004-04-17
GetJoyProperty$()Get the Windows name of your joysticks, and much more!User Input2003-11-24
Resize and Maximize Blitz Window!How to use Windows functions to modify a Blitz window.Miscellaneous2003-11-20
PolyTry Blitz VersionTesselation of mono connected non convex polygons3D Graphics - Mesh2003-11-12
LineOfSight3DUseful for testing whether an enemy can see the player!3D Graphics - Misc2002-12-18
PickedU(), PickedV(), PickedW()Returns the U,V, and W coordinates of the last successful pick command!3D Graphics - Misc2002-11-30
Singing in the rain V2Rain effect ala MGS23D Graphics - Misc2002-11-01