| Specular reflections | Make good looking roads and stuff easily | 3D Graphics - Effects | 2007-02-17 |
| LoadMaskedTexture | Load a masked texture without black borders :) | 3D Graphics - Misc | 2006-06-24 |
| Interpolate Angles | Interpolate between two angles... | Algorithms | 2005-05-31 |
| Application Directory | Avoid confusion, and use this to set the real path to your game! | Miscellaneous | 2005-02-01 |
| Box Packing | Packs boxes extremely fast, useful for lightmap packing etc. | Algorithms | 2004-11-29 |
| Depth of Field | Simple depth of field effect! | 3D Graphics - Effects | 2004-05-14 |
| Realtime Shadows | And Fairly Fast Too :) | 3D Graphics - Effects | 2004-05-03 |
| Textured Spotlight | One way of projecting a texture onto meshes | 3D Graphics - Effects | 2004-04-17 |
| GetJoyProperty$() | Get the Windows name of your joysticks, and much more! | User Input | 2003-11-24 |
| Resize and Maximize Blitz Window! | How to use Windows functions to modify a Blitz window. | Miscellaneous | 2003-11-20 |
| PolyTry Blitz Version | Tesselation of mono connected non convex polygons | 3D Graphics - Mesh | 2003-11-12 |
| LineOfSight3D | Useful for testing whether an enemy can see the player! | 3D Graphics - Misc | 2002-12-18 |
| PickedU(), PickedV(), PickedW() | Returns the U,V, and W coordinates of the last successful pick command! | 3D Graphics - Misc | 2002-11-30 |
| Singing in the rain V2 | Rain effect ala MGS2 | 3D Graphics - Misc | 2002-11-01 |