All Code Archive Entries by Rob

Code Archives
TitleDescriptionCategoryDate
2D movement timing via deltatimeMove things smoothly no matter the framerateGraphics2001-11-16
2D bullet code for the beginner2D bullet code for the beginner uses typesMiscellaneous2001-11-18
Blitz3D speed timing done in 2D (castle demo stuff in 2D)Automatic game timing for 2DGraphics2001-12-04
Mad Scientist lightning function!Raise the dead or electrocute your mates.Graphics2001-12-07
Large scale world/entity managementKeeping the framerate high with really high entity counts3D Graphics - Misc2002-01-04
Fast 3D hud design systemEnables perspective/resolution independant hud overlays3D Graphics - Misc2002-01-26
FLEX - proper shadows, lights and shaped shadowsFLEX will accurately deform any shape to a level or a terrain.3D Graphics - Misc2002-02-01
quick deathstar effect (tm)hey why not?3D Graphics - Effects2002-02-04
Homing Missiles!This code makes unlimited 3D curved path homing missiles!Miscellaneous2002-02-25
perfect ball rollingvery easy to roll a ball in 3 lines of code3D Graphics - Misc2002-02-28
Independant texture scale per entityScaleTexture scales all entitie's textures using the same texuture, this avoids that issue.3D Graphics - Misc2002-04-06
MathLightseasy way to light an object and beat the 8 light limit3D Graphics - Misc2002-04-06
2D and 3D waterthe underlying algo to create water ripples3D Graphics - Misc2002-04-07
Particle SystemsSimple particles showing how tiny code can achieve much3D Graphics - Misc2002-04-15
quick planet glow without entityorderplanet gradient fx3D Graphics - Effects2002-10-06
Planet halo/sunflare without clipping problemsUtilises a side effect of env mapping3D Graphics - Effects2002-10-07
Unique fontsUse any font in your gameGraphics2002-10-12
Project 2D coords to 3DYour 2D mouse can pick any 3D position or Entity without annoying kludges3D Graphics - Misc2002-11-04
Mouse Released, or Mouse Updetermine if user has let go of mouse button easily.User Input2002-12-04
Simplest bullet code in the worldfire bullets and keep track of them in the most painless manner possible. Ideal for the beginner.Graphics2003-02-24
3d movie playbackplay movies in your 3d scenes on entities3D Graphics - Misc2003-03-03
New Get Entity Box / Entity 2D Sizefind the outer bounds of an entity (enclose it in a 2D rect or 3D box)3D Graphics - Misc2003-06-05
Object and Handle with EntitiesObject and Handle to avoid looking up an entity in thousands of typesAlgorithms2003-06-21
SkyQuadalternative to skybox3D Graphics - Misc2003-08-18
RippleMesh ( )Ripple a mesh to parameters3D Graphics - Mesh2003-12-09
Ultimate Single Surface collection!Single surface systems for all uses...3D Graphics - Mesh2004-03-27
Simple lensflareAdd lensflares easily!3D Graphics - Effects2004-05-30
insect crawling demo!ewwwww! they crawl everywhere!3D Graphics - Misc2004-06-04