All Code Archive Entries by skidracer

Code Archives
TitleDescriptionCategoryDate
SaveTGAsave texture in TGA formatFile Utilities2001-08-16
DrawAlphaImageDrawImage command with alpha channel Graphics2001-08-29
FadeFades the screen to blackGraphics2001-08-30
InsidePolycheck if a point is inside a polygonAlgorithms2001-09-18
FloatStringfloat to string conversion with n decimal pointsAlgorithms2001-09-20
BubbleSortsorts blitz object collectionsAlgorithms2001-09-26
overlay2d overlay code3D Graphics - Misc2001-09-30
primitives2update of samples/mak/primitives.bb with FPS and Poly Count3D Graphics - Mesh2001-10-14
EntityScalefunction to calculates entity's scale3D Graphics - Misc2001-11-19
PolygonDraws Triangles and QuadsGraphics2002-05-05
smokesingle surface particle system3D Graphics - Misc2002-09-27
PanelWindowdemonstrates a backdrop panel for changing background color of a windowBlitzPlus Gui2003-02-21
Pixiessprites with sharp pixel perfect features3D Graphics - Misc2003-08-20
acidstubBuilds external interface for a Blitz project using .dll callback mechanismMiscellaneous2004-04-29
BlitzLobby example programRegister your multiplayer games and launch from MSN Messenger sessions.Networking2004-05-11
CreateAgentexample of scripting an activex componentBlitzPlus Gui2004-05-26
KeyImageProduces clean edges for masked textures3D Graphics - Misc2004-08-11