| Vector Products | A couple of helper functions Dot and cross product. | Algorithms | 2001-08-16 |
| Wireframe Overlay | Combine wireframe with solid entities | 3D Graphics - Effects | 2001-10-14 |
| Saving meshes x file format | Save single surface meshes to a x file format | 3D Graphics - Mesh | 2001-10-25 |
| CreateSegCube([segs],[parent]) | Creates a segmented cube. | 3D Graphics - Mesh | 2001-10-28 |
| Mesh Outlines | A slow method to create outlines on meshes | 3D Graphics - Mesh | 2001-10-31 |
| Fast Entity Find | A method to retrieve type info from an entity | 3D Graphics - Misc | 2002-02-02 |
| Box Mapper | Creates uv coords for a mesh | 3D Graphics - Misc | 2002-03-21 |
| Cylinderical Mapping | Creates uv coords for a mesh | 3D Graphics - Misc | 2002-03-21 |
| Area Collision Lib | As the title says.. | 3D Graphics - Maths | 2002-05-07 |
| Truespace 2 importer. | Import truespace 2 cob models into Blitz. (ASCII only) | 3D Graphics - Mesh | 2002-05-19 |
| Truespace .cob / .scn loader | Import truespace objects (.cob) or scenes (.scn) into Blitz | 3D Graphics - Misc | 2002-06-02 |
| Mesh Merge | Merge your high entity count into one entity matching surfaces | 3D Graphics - Mesh | 2002-08-07 |