| Avoid_entity function | cone avoids red cube | 3D Graphics - Maths | 2008-07-02 |
| Advanced Shadows | Makes Shadows | 3D Graphics - Effects | 2008-08-17 |
| 2d Alpha for b3d | Alows alpha blending on images | Graphics | 2008-08-21 |
| Verlet Physics (incomplete) | Verlet Physics for simple low poly effects in a game | 3D Graphics - Maths | 2008-09-17 |
| Movemouse | Makes mouse bonce around | Algorithms | 2008-09-26 |
| RIPPLE EFFECT | ripples pictures | 3D Graphics - Effects | 2008-10-16 |
| 2d alpha rotation and scaling realtime for b3d only sry blitz+ :( | uses commands that I made look similar to blitz max | 3D Graphics - Effects | 2008-10-30 |
| Tic tac toe that learns | Learns... slowly but surely | Algorithms | 2008-12-10 |
| camera control in 3rd person | controls camera movement it 3rd person | 3D Graphics - Maths | 2008-12-19 |
| Very cool rain/water efect on cam | kind of a work around for raytracing | Graphics | 2009-02-04 |
| tex face cam | faces textures to camera | 3D Graphics - Effects | 2009-02-22 |
| Verlet water :-) | verlet water code | 3D Graphics - Maths | 2009-02-22 |