Code archives/Networking/smal TCP/IP Game engine.

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smal TCP/IP Game engine. by Wings
(Posted 22 years ago)
This little tcpip game engine lets u have upp to 8 player.
use arrow keys and mouse to controll.

features.
Login
Cordinate handler.
Statistic.
Iam updating this code....  (To a better one)

Comments

GC-Martijn
(Posted 22 years ago)
Nice script, I use almost the same for my project.

I hope you also make a very good 2d Network tweening script soon for the code archives.
Because that's very hard to make.

My project still bugging because of that.
topic: http://www.blitzbasic.com/Community/posts.php?topic=46680

Wings
(Posted 21 years ago)
oboy is this entry unupdated :)
I will probalby update it before 2006.. right now iam writing 2 games..

CP510
(Posted 21 years ago)
Great script.
Needs a chat but, thats asking alot I guess.

Wings
(Posted 21 years ago)
Well prepear for an update soon.. (2007)
New engine on its way.
A lot diferent than this :)

CP510
(Posted 21 years ago)
2007!?

Will it be 3D!?!?

Ked
(Posted 20 years ago)
For me it doesn't work. I will run the server then 2 clients and
you can't see both clients on 1 client, you only see yourself.

hope this isn't just me.

Wings
(Posted 20 years ago)
Time has Come.

its time to code a simple Ball 3d roll demo.
I have improved alot in tcp coding.
expekt to be released in 48 hours.

Still coding :)

Tim
(Posted 20 years ago)
^^ still coding ? :)

ShadowTurtle
(Posted 20 years ago)
since 4 months, tim

Wings
(Posted 19 years ago)
ahhhhhh

always forgoetting this...



pssst. secret
http://server.voidrpg.com/source/

(Dont tell anyone about above)

MikeHart
(Posted 19 years ago)
No, don't tell anyone! the link is dead :-)

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