Code archives/User Input/Simple 3D Mouselook
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| Easy mouselook for a 3D entity |
Function Mouselook(entity) my=MouseXSpeed() mx=MouseYSpeed() my=my*-1 TurnEntity entity,mx,my,0 End Function |
Comments
And how come no smoothness in the movement? It'd be very easy to add, just like this:
In any case, it's cool that you're sharing.
Global gMXSpeed#,gMYSpeed#,gMSpeed# ;; It's your job to reposition the mouse each frame if you so desire to. Function SmoothTurn(Entity,PitchMax#=80) gMXSpeed = gMXSpeed*.9 - MouseXSpeed()*.2 gMYSpeed = gMYSpeed*.9 + MouseYSpeed()*.2 AX# = EntityPitch(Entity) AY# = EntityYaw(Entity) AX = AX + gMYSpeed AY = AY + gMXSpeed PitchMax = Abs(PitchMax) If Abs(AX) > PitchMax Then If AX < 0 Then AX = -PitchMax Else AX = PitchMax EndIf EndIf RotateEntity Entity, AX, AY, 0 ;; ROLL == BAD End Function
In any case, it's cool that you're sharing.