| Real RGB | Weird results with GetColor? Not what you expect? | BlitzSupport | 2001-08-16 |
| Lens effect | Circular lens effect over whatever's on-screen | BlitzSupport | 2001-08-16 |
| DrawAlphaImage | DrawImage command with alpha channel | skidracer | 2001-08-29 |
 | Fade | Fades the screen to black | skidracer | 2001-08-30 |
| Auto-set graphics mode | Automatically sets up a comaptible graphics setting and saves it. | Neo Genesis10 | 2001-09-18 |
 | Stereo View | Combine 2 images to create a 3rd image with depth | Jim Brown | 2001-09-22 |
 | flood fill | non recursive flood fill routine | smitty | 2001-09-24 |
 | Fast Copy/Flip Image | Fast way to Flip/Copy image using CopyRect. Faster then Scale Image! | Richard Betson | 2001-10-02 |
| RefreshRate | Returns the current monitor refresh rate. | Teddyfles | 2001-10-09 |
| Display_IsWindowed | Checks whether running in windowed mode or in full screen | Entity | 2001-11-01 |
| Save Screenshot | Saves a snapshot of the current display | Milky Joe | 2001-11-06 |
| BBGadTools (GUI) V1.3 | GUI Update | AL90 | 2001-11-06 |
| Image Processing Functions | W.I.P. of a set of PSP-style Image Processing Functions | Myke-P | 2001-11-10 |
 | 2D movement timing via deltatime | Move things smoothly no matter the framerate | Rob | 2001-11-16 |
| B2D-->B3D | Convert 2D code to 3D accellerated 2D | John Pickford | 2001-11-29 |
| Texture Fill | At last, a texture fill routine! | Jim Brown | 2001-11-29 |
 | Blitz3D speed timing done in 2D (castle demo stuff in 2D) | Automatic game timing for 2D | Rob | 2001-12-04 |
| Rotate Image | Takes an image and creates a new image containing 72 frames of the old image rotated at 5 degree intervals. | Captain Darius | 2001-12-05 |
 | Mad Scientist lightning function! | Raise the dead or electrocute your mates. | Rob | 2001-12-07 |
| Image wrapping | a little Image wrapping routine | duncki | 2001-12-08 |
 | Simple Projectile Motion | Simple example of Projectile Motion | NobodyInParticular | 2001-12-14 |
| Bezier Curves v1.2 | Simple recursive bezier curve draw function | Entity | 2001-12-19 |
| FadeBlock | Fader/Brighten function, changes selected area of any buffer or image | S3an | 2001-12-23 |
| WinXP styled menus in BlitzBasic! | This include allows to create Windows XP© styled menus in your BB application | Ratchet | 2001-12-27 |
| Star field | Basic 3d Stars | Matty B | 2001-12-30 |
| The real Mask-color ! | Using BB to read the maskcolor of sprites etc.... | wedoe | 2002-01-06 |
 | Flame Anim | Create a flame animation | Matty B | 2002-01-07 |
 | BlurPix | Blurs pixels into colorful mess | Matty B | 2002-01-07 |
| TileWiper V1.2 | Optimizes any tileset... | Popstar | 2002-01-08 |
| 16-bit Image Correction | Get rid of those ugly 16-bit rendered blues in 2D | Myke-P | 2002-01-10 |
| alpha_engine v.6 | Uses banks to precalc an image for alphablending | ascii | 2002-01-14 |
| Automatic 2D collision response | Makes a second image move when a first image bumps into it | BlitzSupport | 2002-01-21 |
 | Screen Fade | Screen fade to any RGB | Nigel Brown | 2002-01-29 |
| 2D Image Transition | Fade from Pic A to Pic B | jfk EO-11110 | 2002-02-06 |
| PNG exporter DLL | Exports an image in memory as a PNG file | Beaker | 2002-02-08 |
 | Anti-aliased line | Draws an anti-aliased line from (x1,y1) to (x2,y2) | MikeK | 2002-02-10 |
 | Text box WRAP | A text box, multi color support, acts as a LIST or text | skn3[ac] | 2002-02-11 |
| AlphaBlit | Yet another way to alpha blit. | WebDext | 2002-02-13 |
| Rebounding balls | Example of ball rebounding angles | UKAndrewC | 2002-02-21 |
| EXTREMELY FAST FADER... | EXTREMELY FAST FADER... | Kostik | 2002-03-03 |
| SinusBobs | 1280 moving sinus-blitter-objects | Death | 2002-03-14 |
| Snarty Line (ProPixel Code) | Improvement on the Bresham Line Drawing algo (For Blitz). | Snarty | 2002-03-21 |
| Fast Flood Fill (ProPixel Code) | Flood fill code not using a stack. (ProPixel Code) | Snarty | 2002-03-21 |
 | Fast Grid Draw | draw a grid quickly | Warpy | 2002-03-26 |
 | BBThugha | A quick 2d trippy graphics thingy | johnpeat | 2002-04-10 |
 | Oily water waves | Waves like the ones inside a bottle with water and oil | wedoe | 2002-04-15 |
| gfxMode | Sets the requested mode and color bit | Doclar1 | 2002-04-16 |
| FONT MAKER | AUTOMATICALLY Create Nice Looking Bitmapped Fonts | John Pickford | 2002-04-21 |
 | Polygon | Draws Triangles and Quads | skidracer | 2002-05-05 |
 | antialias/blend | anti-alias/blend sorta like dpaint had.. | smitty | 2002-05-10 |
| Dissolver | infinite buffer-to-buffer wipe transitions | Beaker | 2002-05-21 |
 | Plasma | Used for several FX. Seamless Animation | jfk EO-11110 | 2002-05-26 |
| Half-Bright Images | fastest way to draw transparent shadows in 2D | Klaas | 2002-05-30 |
| Blur Image | One way to blur an image. | Richard Betson | 2002-06-07 |
| Martin Process | Just a nice fractal pattern | BlitzSupport | 2002-06-07 |
 | Bezier Function | Draw a bezier curve | wedoe | 2002-06-15 |
| GetRGB | Returns an RGB colour code for the red/green/blue components and back again | Skully | 2002-06-17 |
| BevelRect | Beveled version of the Rect command | King Dave | 2002-06-22 |
 | Small Fast Easy Flood Fill | fills over the color of the starting spot | Curtastic | 2002-07-01 |
 | Tree of Pythagoras | Tree of Pythagoras Blitz rewrite | msephton | 2002-07-29 |
| Negative | Create a negative of an image | MuffinRemnant | 2002-07-31 |
| Explode! | Explodes images into gravity-affected particles... | BlitzSupport | 2002-08-05 |
 | rolling sin wave chequered flag | makes a nice (not too realitic) chequered flag effect | DarkNature | 2002-08-12 |
| ImageToBank, BankToImage functions | A simple example of loading from and storing images in banks | Perturbatio | 2002-08-15 |
 | Rounded Rectangles | Works very similar to the Rect() function but draws hollow, beveled rectangles instead. | Glitch01 | 2002-08-22 |
| 2D Alpha Blending (as an include file) | An includable 2D alpha blender (Modified July 2003) | Sunteam Software | 2002-08-26 |
| 3D Engine | Simple 3D engine with linear texturemapping (for Blitz 2D) | jfk EO-11110 | 2002-09-06 |
 | LSystem Fractals | Simple implementation of LSystem fractals | MuffinRemnant | 2002-09-15 |
| Plot a circle | A sexy Beshenham circle drawing algo :) | Shagwana | 2002-09-16 |
| 3D Circle function | 2D circle plane for Blitz3D | Ziltch | 2002-09-19 |
 | The Perfect Sign | Sin Wave Plot..VERY FAST | Richard Betson | 2002-10-01 |
 | Bellcurve | A 2D bellcurve exampe | LuCiFeR[SD] | 2002-10-03 |
| Liquid Fun | Drag you mouse through some liquid | djr2cool | 2002-10-11 |
| Liquid Fun + Reflections | With speedup help from SunTeam | djr2cool | 2002-10-12 |
| Unique fonts | Use any font in your game | Rob | 2002-10-12 |
 | Snake Code | An implementation of Snake in Blitz. Might prove helpful to someone. | Klapster | 2002-10-16 |
| Wiping transition | Wipes FrontBuffer to reveal BackBuffer | Neo Genesis10 | 2002-11-02 |
 | lightning function | the best lightning function of all! | claudio | 2002-11-11 |
 | Line With Width | Draws a line with the desired width | semar | 2002-11-15 |
| some win graphics | win graphics | Otus | 2002-11-18 |
 | fast fading of 2d or 3d screen | quick screen fade, VERY fast yet very cheated :) | Tracer | 2002-11-20 |
 | Emboss | Bumpmapping ? | Vertex | 2002-11-28 |
 | Emboss | Bumpmapping ? | Vertex | 2002-11-28 |
| ReadImageInfo() | Retrieve width, height, depth and alpha from a image file without loading it. | Marcelo | 2003-01-07 |
| Gradient Rect | As the command says... | Snarty | 2003-01-10 |
| Read and Write pixel functions | Takes the mystery out of the ARGB values | Rob Farley | 2003-01-14 |
| Windows Colors | Gets all the Windows GUI colors | Todd | 2003-01-18 |
 | 3D Maze | Tiny Raycasting Engine | jfk EO-11110 | 2003-02-08 |
| Mappy Collision, Animation and shooting demo | Mappy Exampel | Tri|Ga|De | 2003-02-10 |
 | Simplest bullet code in the world | fire bullets and keep track of them in the most painless manner possible. Ideal for the beginner. | Rob | 2003-02-24 |
| SetGfx( ) | New set graphic resolution + gui buttons | BitmaniaK | 2003-03-03 |
| Gaussian Blur | A gaussian blur function | elias_t | 2003-03-04 |
| LoadAnimGif | Load animated GIF | Peter Scheutz | 2003-03-13 |
| Quad mapping function | Map any image to any quad shape | Beaker | 2003-03-15 |
 | PointInQuad | Checks whether a point is inside a given quad | BlitzSupport | 2003-03-16 |
 | Fast Smileys | Fast Smileys moving around | Markus Rauch | 2003-03-18 |
| Antialias image | Antialias image function | elias_t | 2003-03-18 |
| Gradient Line | gradient line | DarkEagle | 2003-04-07 |
| Freaky Aliens Attacking! | Using cos and sin waves | cbmeeks | 2003-04-08 |
| Lens Flares | Create Lens Flares | elias_t | 2003-04-13 |
| Create seamless texture function | It works pretty good [updated] | elias_t | 2003-04-13 |
| TextureQuad | Draws an image on an arbitrary quad (4-sided shape)... | BlitzSupport | 2003-04-14 |
| GetDesktop | Make a snapshot of users desktop | Ziltch | 2003-04-15 |
| 2D fade | fade in/out in 2D graphics mode | jhocking | 2003-04-22 |
| fade in/out image | Will fade in/out any image to any backround below, providing the backround below in static | Ross C | 2003-04-25 |
| Skinnable App (dragable) | use bitmap to skin your app / click to drag window | Red | 2003-05-01 |
 | 2D Golf ball code | Top-down 2D Golf ball code (not optimised) | DarkNature | 2003-05-03 |
| Screen Shatter | Explodes the screen into 2d shards | Anthony Flack | 2003-05-06 |
 | Simple Word Wrap | A simple function to wrap words with the Text command | WendellM | 2003-05-09 |
| Cache Map / Edge Update Scroller | Very fast tilemap scrolling at bargain CPU prices! ;) | Dr Derek Doctors | 2003-05-10 |
| SinusPlayer | A twisted (literally) movie playing routine :-) NJOi | kRUZe | 2003-05-15 |
 | PlasmaText | I think the title sez it all =) | kRUZe | 2003-05-15 |
 | Smooth Marquee | Smoothly scroll messages across the screen | Rob Farley | 2003-05-16 |
| BMPFont | Some functions for creating and using Bitmap Fonts | maverick69 | 2003-05-21 |
| Vector Graphics Functions | Vector Graphics Functions for... Vector Graphics | SSS | 2003-06-01 |
 | Kumppa | The Kumppa effect, as seen on the Amiga 500, twirling, zoomin, color fractal thingy... | PRJ | 2003-06-04 |
| ScaleImageFast | This code is someone else's -- a fast image scaler | BlitzSupport | 2003-06-07 |
| X-Y 2D Graphs | Handles 2D graphs | Oldefoxx | 2003-06-19 |
| 3D Clock | 3D Clock in B2D | Guybrushnivek | 2003-06-19 |
| 3D Clock | 3D Clock in B2D | Guybrushnivek | 2003-06-19 |
| Full Alpha 3D Clock in 2D | Same as 3D Clock in 2D, now Clock is wholly Transparent | Guybrushnivek | 2003-06-19 |
| Thumbnail Creator | Creates Thumbnail images (any size) of any loadable image file, (Includes batch convertor for directories). | -=Darkheart=- | 2003-06-25 |
| FastLine | Fast line drawing in plain blitz | PRJ | 2003-06-30 |
 | Dot tunnel | a 3D tunnel effect in 2D | zawran | 2003-07-03 |
 | Lines around ball | Just some fun with lines and types | zawran | 2003-07-10 |
| Fast Fading | A fading method that is pretty fast comapred to alpha blended fading in 2D | Koriolis | 2003-07-10 |
 | Simple Flakes | Snow flakes for your every day winter needs | Adam_128 | 2003-08-16 |
| Movement with sin & cos | Movement with sin & cos | 86it | 2003-09-04 |
| Mask Maker | Bitmap and Texture Masking Utility | jfk EO-11110 | 2003-09-20 |
 | Fat Functions | Useful graphics with line thickness | Andy_A | 2003-10-02 |
| image to icon | convert a picture in ico format | ford escort | 2003-10-05 |
 | Simple Color Fade | The Simplest Color Fade Algorithm | Techlord | 2003-10-06 |
| Chiaroscuro/greyscale buffer | It's slow and useless! Render in chiaroscuro and greyscale... | BlitzSupport | 2003-10-23 |
| Monochrome | Converts a color image to greyscale | xlsior | 2003-11-23 |
| Blur Function | Blurs an image either horizonally, vertically, or both | xlsior | 2003-11-23 |
| Draw gradiented surface! | A function which lets you draw a gradiented 2D surface between any colors! | ChrML | 2003-12-01 |
| Message Box function | Makes a small message box at the bottom of the screen with name, message, and picture | elseano | 2003-12-13 |
 | Paralax Circles | Two circles moving in paralax | xlsior | 2003-12-13 |
| Fast color replace function (b+ only) | Replaces all instace of a color, with an alternative color | skn3[ac] | 2003-12-22 |
| Shadow from an image | Creates a shadow from an image | aCiD2 | 2003-12-31 |
| lightning fast color replace | replace a color by another in a part of a buffer | ford escort | 2004-01-11 |
| Textured voxel demo | A landscape rendered with voxel-like raycasting | jfk EO-11110 | 2004-01-26 |
| transparent sprites in b+ | this make transparent sprites in b+ | ford escort | 2004-02-04 |
 | 2D follow image/smooth waypoints | Makes an image smoothly(ish) follow waypoints | Ross C | 2004-02-22 |
 | Fireworks | Functions and working code to generate fireworks | Ross C | 2004-02-27 |
| Line function | Fairly fast Line function | Beaker | 2004-02-29 |
| 2D Multiple Resolution Helpers | Use these functions with Text calls or other 2D calls to position or scale things correctly in higher than 640 X 480 Resolutions. | Jeremy Alessi | 2004-03-18 |
 | Curved Text routine and RLE vector functions (part 1) | True curved text using RLE vector functions (not the well known sine text effect). Simple demo included. | Andy_A | 2004-03-21 |
 | Curved Text (part 2) | Added save images to data statements and restoring directly to image buffers. Simple demo included | Andy_A | 2004-03-25 |
| Smart ScreenShot Taker | Remembers the last screenshot taken with a data file! | jackzip8 | 2004-05-04 |
 | Draw arrow. Draw triangle functions | 2 self contained functions. Draw arrow has variable head and line size | skn3[ac] | 2004-05-06 |
| Color Functions | Functions to convert integer colors to normal RGB values and back | Nilium | 2004-05-31 |
 | Fast Line | Draws a line horizonal or vertical very quickly | Rob Farley | 2004-06-03 |
| Fast Line Part deux | For non straight lines. | AntMan - Banned in the line of duty. | 2004-06-03 |
| Create a maximized sized window. | Creates a window with the same size and position as a maximized window. | Bill Stanbrook | 2004-06-06 |
| Contrast Adjuster | Change the contrast of an image | Pete Rigz | 2004-06-07 |
| B+ fast pixel functions made easy! | Use the b+ fast pixel drawing operations easily. Uses sensibly structured commands to wrap the b+ LockedPixels(), LockedFormat() and LockedPitch() functions | skn3[ac] | 2004-06-11 |
| GenImage | A simple piece of code to generate opposite direction animations | Perturbatio | 2004-06-15 |
| Collision2.0 - Motion based, very accurate. | Small little replacement 2d collision system. | AntMan - Banned in the line of duty. | 2004-06-28 |
 | Three-Scrollings | Three Scrolltexts in a Screen | AL90 | 2004-07-02 |
| Faster Pixelacces | Like BlitzPlus | Vertex | 2004-07-08 |
| 2d ReboundCollide() function | a 'Sort of ' 'homepieced' function made from imagecollides | aab | 2004-07-12 |
 | Gamma Fader | Alternative RGB Fader | Mr Brine | 2004-07-17 |
| OIL painting | turn any image into an oil painting | PantsOn | 2004-07-29 |
| Filled Quad | Fills quads with a certain one color | starfox | 2004-08-21 |
| Writebits/Readbits | [PLEASE MOVE TO FILE UTILITIES]Write 8 bits at a time to a data file, and read them back again | aab | 2004-09-04 |
| DrawTranslucidImage | draws a picture with transpareny-parameters | Kekskiller | 2004-09-26 |
 | 2D particle effect | Pointless but pretty :) | big10p | 2004-10-02 |
| 3D Lib | 4x4 matrix + 3 dim. vector | Vertex | 2004-11-13 |
 | Pong | A quick pong example with AI that adjusts difficulty. | Jonathan Nguyen | 2004-11-14 |
| FillTriangle | Draws a filled triangle to the 2D screen | TomToad | 2004-11-16 |
| 2D Colour chooser | Selects from a range of 2D colours | Malice | 2005-01-06 |
 | Matrix Effect | The effect as seen in the Matrix triology | Jeppe Nielsen | 2005-01-06 |
| Texture Popper | B+ Tool to help convert photos into textures | Shagwana | 2005-01-10 |
| Grayscale | Turn your graphics to grayscale mode | pexe | 2005-01-24 |
| Line Overlap Circle | Check if line is overlapping circle | nawi | 2005-01-29 |
 | TextFader() | a simple textfader() | n8r2k | 2005-01-31 |
 | AppTitle() | Scrolls the applet title and changes it | n8r2k | 2005-01-31 |
| TFont Antialias 2D font system for realtime | Antialias Font library for realtime | Pinete | 2005-02-03 |
| BlitzMax Desaturation fader | Fade a screen from color to Black-and-white, and back again | xlsior | 2005-02-07 |
| AnimImage Creator | puts pre-drawn frames together into one AnimImage | n8r2k | 2005-02-11 |
 | Take Randomness to the next leval! | Pretty and Pointless!- Update 1.02! | n8r2k | 2005-02-14 |
| 2D Point in Triangle | Thsi function tells you if a 2D point is in a 2D triangle | sswift | 2005-02-17 |
| Transparent Background | A simple effect | pexe | 2005-02-20 |
| "Marching Ants" Selection Line | This function draws an automatically animated line of dots that move along a line from the first point to the second. | sswift | 2005-02-21 |
| Blitz Scrollbar Example | demonstrates how to make scrollbars in blitz (not commented yet) | n8r2k | 2005-02-27 |
| ScaleImageFast | This function scales an image an arbitrary amount on each axis, and is 80x faster than the default ScaleImage function in Blitz! | sswift | 2005-02-28 |
| Blitz Scrollbar Example- Updated | demonstrates how to make scrollbars in blitz (commented yay! and updated double yay!) | n8r2k | 2005-02-28 |
| Fast Image Resize | Utilizes 3D Renderer to resample 2D Images. 108 times faster than ResizeImage | jfk EO-11110 | 2005-02-28 |
 | Hyper Screen Fader | Currently Uncommented | n8r2k | 2005-03-03 |
 | TypeRiter Text! | Finally i changed this! | n8r2k | 2005-03-04 |
 | Circle Madness | Cool stuff with ovals | n8r2k | 2005-03-07 |
 | Dragable Image | Click and Drag An Image! | n8r2k | 2005-03-07 |
| Multisided geometric shapes | Draw a geometric shape of nSides | Indiepath | 2005-03-11 |
 | Background or Texture creator | Creates a neat image onscreen | n8r2k | 2005-03-11 |
| Seamless tile creator | Create seamless tiles from an image | Rob Farley | 2005-03-13 |
| Edit palette in png images | How to change colors in a paletted png image without loading image in memory | Massimo32 | 2005-03-14 |
| Background color chooser | Changes the background color with the click of an arrow. Great for user customized games. | n8r2k | 2005-03-16 |
| Control Brightness and Contrast | Adjusting the screen's contrast can be difficult, here is how | Howitzer | 2005-03-18 |
 | Mouse Follow Text | The text follows the mouse with a trail | n8r2k | 2005-03-19 |
| PCX loader for B+ | Load 8-bit palletted PCX images into Blitz Plus | Snarkbait | 2005-04-04 |
 | OverlayImage | Draws "repeating"/"cycling" image | Mikle | 2005-04-17 |
| Coordinated Flip | No more invisible Windows Popups in Fullscreen | jfk EO-11110 | 2005-04-29 |
 | DrawCircularGradient function | Draws a greyscale gradient oval | WarpZone | 2005-05-09 |
| Real Maximize of B3D Window | Code to Maximize a Window | KuRiX | 2005-05-11 |
| 5 simple overlay effects | Additive, Multiply, Difference, Lighten, Darken. | WarpZone | 2005-05-11 |
| Bullets with trails | shooting bullets with trails, ala Crimsonland | SillyPutty | 2005-06-15 |
| Data from an Image | Create Data from an Image or Picture | Nicstt | 2005-06-21 |
| 2d continent generator | Creates a random 2d continent | Booticus | 2005-07-12 |
 | Progress Bars | Simple Rect Progress Bars | xmlspy | 2005-07-19 |
| Bump mapping | A bit slow and buggy bit still nice | Andres | 2005-07-20 |
| Fast Circle | Beshenham circle using WritePixelFast | Grey Alien | 2005-08-25 |
| Mirror Image | Several horizontal image mirroring functions | Grey Alien | 2005-08-25 |
| Loading Bar | Blitz Plus Loading Bar | Grey Alien | 2005-08-25 |
| Shadow Text | Basic black shadow under text (and rectangle) | Grey Alien | 2005-08-25 |
| Procedeual Texture Generation | Create textures with no media | Rob Farley | 2005-09-25 |
| Anti-alias logo onto background | Anti-alias logo onto background | Grey Alien | 2005-10-05 |
| AnimLine | Animating Line | Andres | 2005-10-19 |
 | Switch Graphics3d modes | Switch resolution, colour and window modes | markcw | 2005-11-10 |
| Sharpen | Sharpen 2D Image | jfk EO-11110 | 2005-11-22 |
| Bitmap font routine. | Small and modular bitmap font routine. | VP | 2005-12-10 |
| Fireworks II | A program for doing fireworks. | Subirenihil | 2006-01-30 |
| WritePixelFast color | Converts rgba color into WritePixelFast usable format. | Subirenihil | 2006-01-30 |
 | Burning Ship Fractal | fractal explorer | markcw | 2006-02-12 |
 | Logistic Equation Bifurcation Diagram | fractal-type explorer | markcw | 2006-02-16 |
 | Watch | a simple watch-animation | Mr. Bean | 2006-03-03 |
 | MISSILE COMAND | TYPE N ARRAYS | ANIMAL | 2006-03-10 |
 | silly patterns | silly patterns | ANIMAL | 2006-03-17 |
| Graphical User Interface | A free GUI for everyone | Andres | 2006-03-27 |
| Image to ASCII | Draws an image to another image with ASCII symbols | Andres | 2006-03-29 |
| Vein R3 GUI | Graphical user interface designed for Vein R3 | Nilium | 2006-03-31 |
| Blitz Plus Dirty Rects System | Blitz Plus Dirty Rects System | Grey Alien | 2006-04-14 |
| Gradient Fill Image | Gradient Fill Image | Grey Alien | 2006-04-14 |
| TBM Images | Transparent bitmap functions (uses banks) | Andres | 2006-04-20 |
| full screen | doesn't use full-screen mode | mindstorms | 2006-04-21 |
| zoomable clickable scrollable starfield! | zoomable clickable scrollable starfield! | Booticus | 2006-05-05 |
| Option Window - Messages and request user response | function creates four standard message windows - with or without buttons | Nicstt | 2006-05-12 |
| Simple particle engine | Supports frames, duration and velocity | Andres | 2006-05-16 |
| Image shader | Turns images into negative, greyscale, blur, etc. | Devils Child | 2006-08-02 |
| Convert 2 Antialiased Images into single image with alpha channel | Take 2 images which have been antialiased against a white & black background and save as a single TGA image with alpha | Matty | 2006-08-03 |
| TGA with alpha | Load and draw TGA images with alpha | Andres | 2006-09-14 |
 | Planet generating program | Planet generation in various projections | markcw | 2006-10-02 |
| ResizeImage(img,w,h,frame) | Resizes an image with frame! | Devils Child | 2006-10-24 |
 | Energy / Health / Hitpoint Bar | Display graphical information | Nebula | 2006-11-16 |
 | Statische ruis | No Tv channel, and the rochard experience | Nebula | 2006-11-19 |
| Water 2D | Realtime water particles to play with. | Curtastic | 2006-12-11 |
| Fire 2D (demo) | I wanted to see how unreadable I could possibly make it. | Curtastic | 2006-12-15 |
| SetRes( ) | Sets the graphics mode to the current desktop resolution! UPDATED | thelizardking | 2006-12-24 |
 | Painter Inspiration | Surface generator | Nebula | 2007-01-02 |
 | ColourCycling | Gradually changes 1 colour to another (steps with each function call) | Malice | 2007-01-21 |
| Image color FX | Image color management procedures | Matt Merkulov | 2007-03-13 |
| Color2Grayscale | Turning color image into grayscale one | Matt Merkulov | 2007-03-14 |
| Image color effect | Simple linear transformation of color | Matt Merkulov | 2007-03-14 |
| Color replacement - distance | Replacing one color with another with smooth transition between colors using distance from current pixel color to choosen assuming them as 3D points (r,g,b) | Matt Merkulov | 2007-03-14 |
| Color replacement - proportions | Replacing one color with another with smooth transition between colors using proportions | Matt Merkulov | 2007-03-14 |
| Image deformation | Simple deformation with bilinear filtering | Matt Merkulov | 2007-03-15 |
| Deformation FX | Image FX: Constriction, whirl and ripple | Matt Merkulov | 2007-03-15 |
| Image warping | Free image transformation - smooth transition of points | Matt Merkulov | 2007-03-15 |
| Image FX - neighbour pixels | Blur, diffusion, emboss image FX with parameters | Matt Merkulov | 2007-03-15 |
| Flood fill | Simple flood fill (like QB Paint command) algorhitm example | Matt Merkulov | 2007-03-15 |
| Breakout Physics .. | Breakout physics good for new people | Yahfree | 2007-04-06 |
 | Pixel explosion effect | Good for creating explosion anim/sprites | Mr Snidesmin | 2007-04-16 |
| Batch Height to Normal Converter | Batch Converter for making Normal Maps | bingman | 2007-05-16 |
 | Draw Line | Draws a line using WritePixelFast | Devils Child | 2007-06-22 |
| display image on desktop | loads a bmp and shows it on the desktop | b32 | 2007-06-26 |
 | Random & Graphics | fun with the rnd command and fun visual effects | chwaga | 2007-07-13 |
| A nice HSV and RGB color object | This will let you create a color object by defining HSV or RGB. :) | Ryan Burnside | 2007-07-20 |
| RC() | Not a very helpful function but... | Mortifer Nex | 2007-09-17 |
| Convert Images to Code | This program can be used to convert any image to code, including animated images. | Petron | 2007-09-26 |
| OGL bitmap font | ogl fonts from image file | Jesse | 2007-09-30 |
| BlitzComp | Composite Blend modes | Pongo | 2007-10-26 |
 | Polygon and Star functions | Easily draw basic shapes on the fly! | B+man | 2007-11-02 |
 | Different Matrix 'Rain' | This is another matrix effect | boomboom | 2007-11-04 |
| Image To Icon (UPDATE) | Ford Escort's code updated to support a mask image. | Ked | 2007-11-06 |
| FloodFill - Really!!! | A real, working Blitz Basic Flood Fill routine. | Adam Novagen | 2007-11-21 |
| Texture or graphics making parts | code parts that make graphics or textures | Nebula | 2007-11-28 |
 | Graphics / Sprite Generator | Generate/Draw shop Items/Sprites | Nebula | 2008-01-10 |
| 3 image effect functions | Useful image manipulation functions | Nebula | 2008-01-20 |
 | Interface maker bluegrid (b+) | spacy Windows gui | Nebula | 2008-01-20 |
 | Lens bal | Lens bal | Nebula | 2008-01-20 |
 | Sand texture map generator | Sand colored (pixeled) | Nebula | 2008-01-20 |
| Some filters for image | Some filters for image | zoom* | 2008-01-31 |
| Ice/Vernis layer (b+) | Graphical layer filter (with gui) | Nebula | 2008-02-06 |
| 2.5D Terrain Generator | B+ GUI for Old Skool Terrain Generator | Andy_A | 2008-02-24 |
| Transparent TGA (Load/Draw) | Load and draw TGA images with alpha channels. | CP510 | 2008-05-04 |
| Draw with 2D pan and zoom | Some helper functions for panning and zooming around a 2d area | Warpy | 2008-06-11 |
| SavePixmapBMP | Save a bitmap image file | Leadwerks | 2008-06-16 |
| PixmapFilterDot3 | Convert a height image to a normal map | Leadwerks | 2008-06-17 |
 | Besenham's LineDraw routine | modified from ImaginaryHuman's Bmax code to be compatible with other Blitz languages | B+man | 2008-07-12 |
 | 2d Alpha for b3d | Alows alpha blending on images | Nate the Great | 2008-08-21 |
 | Dot Matrix Font | A scalable font for 'Retro' projects | Andy_A | 2008-09-05 |
| HSL and RGB conversion | Convert from RGB to HSL and back | Yasha | 2008-10-11 |
| Fractual Line | Draws a rough line between xy points | TAS | 2008-10-28 |
| ReplaceImage | Allows you to replace certain colors in an image with other colors. | Ryudin | 2008-10-30 |
| DrawPixmapRect() | draws a rectangular portion of a pixmap. DX only | TomToad | 2008-11-01 |
| 2D Alpha Blending | Blends images (as originally posted by WebDext, with a bug fixed). | Ryudin | 2008-11-02 |
 | Pie chart code | Creates a pie chart, based on x number of values | Ross C | 2008-11-22 |
| Voronoi map | Create a tiling cellular texture | Yasha | 2009-01-13 |
| Perturbation filter | Shmoosh an image! | Yasha | 2009-01-22 |
| DrawBank | Draw image directly from bank | BlitzSupport | 2009-01-25 |
 | Very cool rain/water efect on cam | kind of a work around for raytracing | Nate the Great | 2009-02-04 |
| Some 2D Colour Functions | A few hopefully useful colour manipulation routines | Malice | 2009-02-05 |
| Image Blending Functions | Some Blendings like in Photoshop | Krischan | 2009-02-21 |
 | Color Gradient | Creates a color gradient between some colors | Krischan | 2009-02-21 |
| Mimic Desktop Resolution (Requires "user32.dll") | Sets the Graphics (or Graphics3D) rresolution to the same as windows Desktop | Malice | 2009-03-01 |