| None. |
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Returns the player id of whoever sent the current message. It describes the message taken by the last RecvSharedMsg that returned True, until the next call. On the host, check it before you act on a request - for example, that the player is close enough to the door they want to open. Returns 0 when there is no current message. For the full story - services, hosting, sharing and host migration - see the Shared World guide and its complete Shared_World_Playground.bb sample. See also: RecvSharedMsg, SharedMsgEntity, SharedPlayerName, SharedPlayerEntity. |