Debugger on Mac OS X

BlitzMax Forums/BlitzMax Beginners Area/Debugger on Mac OS X

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Hi, I've recently been using BM on windows and have noticed that the debugger actually works (ie if your game crashes, it will point you to the line and the "debugger" side window holds all your variables)

Now working at home, I've found that when I do a debug build and it crashes, all that happens is that the output window tells me why it crashed, not where//how. The "debugger" side window is always empty. Is there any way to make this work? Or is it a feature that has yet to be implimented on Macs?

Thanks,
KrayzBlu