Point and Move commands for DreiDe

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I've been trying my best to get a basic game going in the DreiDe 3D engine that Vertex is working on, however I've run into a big problem.

Unfortunately the supplied move and point commands for entities don't seem to work very well. I've tried my best to get these working, but what little trigonometry I know has failed me. I've also tried hacking the Vis3D move commands into DreiDe with equally unsuccessful results.

I know that DreiDe is still under development but the move and point commands would allow for basic game frameworks to be developed to which the bells and whistles could be easily added on while the engine progresses.

Can somebody with a greater command of mathematics then me help with this?