
The skeleton conversion went much better than Casual Man. It's a lot easier to assign joints and bones using an actual skeleton, and it was a good learning experience. The files are larger this time, so they're available separately:
SkelWalk.ZIP - contains SkelWalk.b3d (converted from Poser via MS3D & CFX) and SkelWalk.bb - about 280 K
SkelWalkCFX.ZIP - contains the finished CharacterFX version - about 860 K
SkelWalkMS3D.ZIP - contains the raw MilkShape 3D version - about 615 K
All this made for a fun and productive Saturday - in some ways, Blitz projects are great games in themselves!