@Slotman
Thats good code. I was working on not using the auto select myself.
The part I am trying to figure out is how your code is enabling a depth buffer.
All cards even old ones support a depth buffer there is something with the
EnableAutoDepthStencil thats messing up I suspect its not compatible with the selected back buffer or based upon the resolution there is not enough graphics memory.
The part that I just cant figure out with your testing is how you had a depth buffer turned on.
Doug
Thats good code. I was working on not using the auto select myself.
The part I am trying to figure out is how your code is enabling a depth buffer.
All cards even old ones support a depth buffer there is something with the
EnableAutoDepthStencil thats messing up I suspect its not compatible with the selected back buffer or based upon the resolution there is not enough graphics memory.
The part that I just cant figure out with your testing is how you had a depth buffer turned on.
Doug