Yes I do agree it has been a long time in production but in that time I have done several builds, lots has changed in a real-life sense. I am now getting there for the final language of the game.
Yes the game is being coded in BlitzMax for v1.0 this will allow me to move forward at a better pace than learning another language and using that, but for later versions I would like to go C++ but thats a way off yet.
Uploaded pic somewhere else :)
Yes the game is being coded in BlitzMax for v1.0 this will allow me to move forward at a better pace than learning another language and using that, but for later versions I would like to go C++ but thats a way off yet.
Uploaded pic somewhere else :)