2D DirectX9 in Blitz (via userlibs)

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And is there any transparency capability or not?



Alpha is in, as in real-time alpha, yes, as well as real-time rotation & scaling.

It works pretty much the same as BlitzMax's graphical commands


So we can expect a DLL soon?



I afraid I wont have time as I'm knacker deep in another project which seemed to overtake this one... Which is why I released the source. :(

The code is all there, so someone may be able to package it up better than me if they are interested.

Sorry if that seems like a bombshell Sauer mate... Maybe have a tinker yourself! ;)

Never too late to do a drop of C++!!! ;D

Dabz