Spacewar 2009

Miscellaneous Forums/Blitz Showcase/Spacewar 2009

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Nate, in the options you can select the other ship to be controlled by the computer.

Very nice presentation, for example the impressive introduction and the menacing "deep space" sound in the background.

I think the down-arrow as a fire button doesn't work well together with the up-arrow as thrust button, because now it is difficult to accelerate and shoot at the same time.

Sadly I couldn't play against another person (and my cat only likes games that have mice in them). However I had some fun chasing the cpu ship around and firing lasers at it! In the end I won a few times. It seems that the enemy is very much occupied with flying away (and for good reasons of course) so that it won't easily hurt my ship. Perhaps this could be compensated for by introducing not one but a number of enemy ships at the same time.

By the way I think using computer games as part of a programming class is a good idea. When I was following courses at university there was one teacher who asked students to write a small game (in Turbo Pascal) to learn about object oriented programming techniques. But even as a demo alone it can work very well.