My experience is mostly in art related things such as: modeling, texturing and level design. I also have experience collaborating on the initial design and mechanics of various art pipeline tools; most recently flowED. Going back a bit, I have a fair amount of experience as an art lead on several commercial games.
BTW, you would probably recognize me better by my old nick Evak. I bought that 7800GS off of you a couple of years ago, still using it today. I'm interested in anything happening in and around the Sacramento area. Been hoping that a developer might eventually migrate here from the bay area.
BTW, you would probably recognize me better by my old nick Evak. I bought that 7800GS off of you a couple of years ago, still using it today. I'm interested in anything happening in and around the Sacramento area. Been hoping that a developer might eventually migrate here from the bay area.