Yeah, the old 'alpha on top of alpha problem'.
I once had an alph'd river and alpha'd treeleaves in the same scene which caused the alpha'd river to visually 'punch' through the river bank.
Yuk - messy.
I took the alpha off the treeleaves and the problem ceased.
Also, with alpha'd trees the back leaves can often show through the front leaves.
One thing I would like for any B3D update would be proper alpha-sorting.
- Mark?
I once had an alph'd river and alpha'd treeleaves in the same scene which caused the alpha'd river to visually 'punch' through the river bank.
Yuk - messy.
I took the alpha off the treeleaves and the problem ceased.
Also, with alpha'd trees the back leaves can often show through the front leaves.
One thing I would like for any B3D update would be proper alpha-sorting.
- Mark?