Hi xlsior, are you talking about my example?
I didnt test it when I added the extra code, but I have just tried now and it seems to work alright...
Heres a copy and paste runnable example:
I didnt test it when I added the extra code, but I have just tried now and it seems to work alright...
Heres a copy and paste runnable example:
SuperStrict Graphics 800,600 Local reelblur:Timage = CreateImage(100,100,10, DYNAMICIMAGE) For Local x% = 0 To 8 Step 2 Cls SetColor Rand(255),Rand(255),Rand(255) DrawOval 0,0,100,100 SetColor 255,255,255 DrawText x,50,50 GrabImage(reelblur,0,0,x) Cls SetColor Rand(255),Rand(255),Rand(255) DrawRect 0,0,100,100 SetColor 255,255,255 DrawText x+1,50,50 GrabImage(reelblur,0,0,x+1) Next Local a% = 0 Local frameDelay%=0 Repeat Cls If KeyDown(KEY_SPACE) Then frameDelay:+ 1 If frameDelay > 10 frameDelay = 0 If a<8 Then a:+ 1 Else a=0 End If EndIf DrawImage reelblur,0,0,a End If Flip Until KeyHit(KEY_ESCAPE)