Hi there,
Somebody using the trial version of my application reported me a "Memory Access Violation".
After some investigation I sent to her a very basic program (a spinning cube) compiled with Blitz3D and, still, she has this "Memory Access Violation" on startup.
Here follows the code:
The executable is available here:
http://www.slide-effect.com/tmp/cube1.exe
Configuration where it crashes:
Vista 64-bit with an AMD Phenom 9850 Quad-Core Processor 2.50 GHz, 6GB RAM, NVIDIA Geforce 9800 GT display adapter.
I am aware of the texture flag problem on Vista, but this example does not use any texture at all.
Any idea? I really pull my hairs off on this one.
PS:It works perfectly on my 2 vista boxes and on my xp PC.
Somebody using the trial version of my application reported me a "Memory Access Violation".
After some investigation I sent to her a very basic program (a spinning cube) compiled with Blitz3D and, still, she has this "Memory Access Violation" on startup.
Here follows the code:
Graphics3D 640,480,32,2 SetBuffer BackBuffer() camera=CreateCamera() light=CreateLight() RotateEntity light,90,0,0 ; Create cube cube=CreateCube() PositionEntity cube,0,0,5 While Not KeyDown( 1 ) TurnEntity cube,0.1,0.1,0.1 RenderWorld Flip Wend End
The executable is available here:
http://www.slide-effect.com/tmp/cube1.exe
Configuration where it crashes:
Vista 64-bit with an AMD Phenom 9850 Quad-Core Processor 2.50 GHz, 6GB RAM, NVIDIA Geforce 9800 GT display adapter.
I am aware of the texture flag problem on Vista, but this example does not use any texture at all.
Any idea? I really pull my hairs off on this one.
PS:It works perfectly on my 2 vista boxes and on my xp PC.