Using Shell32 to read thumbs.db

Blitz3D Forums/Blitz3D Programming/Using Shell32 to read thumbs.db

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Thank for your suggestions, but I kinda got this part. However where Im lost is :
- what are LPCTSTR pszPath, SHFILEINFO *psfi" and how to declare that, and when a call has different methods (like something.method1, something.method2) how to declare that ?

When you're mentioning "Microsoft offer several developer infos for every system function, just use a seach engine. " ... I assume you're talking about MSDN, which I linked twice in my original post ? I know how to use a search engine, sir. : )