Delta timing with MaxGUI

BlitzMax Forums/BlitzMax GUI Programming/Delta timing with MaxGUI

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I have my game running perfectly fine in full screen mode with delta timing but I also want to make a windowed mode option available.

Please could someone give me some advice on how to implement delta timing when using a windowed display (MaxGUI). Ideally, I want to create a display that mimics the full screen one so that I can set flip to false and let the frames per second fly. Should I be using a timer and the waitevent system?

Any help would be greatly appreciated.

Jason.