When tile-based worlds collide...

Blitz3D Forums/Blitz3D Programming/When tile-based worlds collide...

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

the A ONE-LINE division routine. is the right path for fast 2d collisions in giantic maps even for the NPC :)