Gun Ranger X 2 (recoded in OpenGL)

Miscellaneous Forums/Blitz Showcase/Gun Ranger X 2 (recoded in OpenGL)

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Yes it is a bullet curtain type game (well towards the later levels anyway).

I don't know if I want to use textures, I want the graphics to be simple but pleasing. I may add proper levels too and some normal enemies, leaving only the large balls of cells as bosses. It takes a traditional 80's approach of just making the game endless and ever more challenging but I fear the modern player wants some form of closure in the game so maybe the game should have 6 or 7 proper levels. Of course the modern player is a sugar fed idiot that wants an 80 hour long game full of minimal challenge. But I digress...


Infinitely long?-80's style (endless scoring challenge, endurance required for high scores)

or

Proper levels with end bosses and a definite endpoint?-90's style (memorization required for high scores)

I cannot make the game longer that 6 or 7 levels. To a proper shoot em up player, that is just about right with 2-3 minute long levels. Nobody wants to be stuck on a score based game for more than one sitting of about 30 to 45 minutes. The whole game should be a digestible full expearance in that time.