I'm not sure what the meaning is of a lot of the code, it seems pretty messy to me:
Background1 Background2 etc. ARE ALL THE SAME Image ("background.bmp")
And in the snippet above, you are seeing if "image$" (A string) is equivalent to the Image handle?
Also the entrie funciton begins with:
So Image$ WILL ONLY BE = background1, meaning the only possible outcome is that w must be pressed in order to change the value of Image$ to further affect the following If's... Very unlikely anyone has reflexes quick enough to press the 'correct' keys in the 'correct' order to achieve much.
Function leveldraw() image$=background1 If image$=background1 If KeyHit(17) ;w image$=background3 EndIf EndIf If image$=background3 If KeyHit(17) ;w image$=background5 If KeyHit(30) ;a image$=background4 If KeyHit(31) image$=background1 EndIf EndIf EndIf EndIf
Background1 Background2 etc. ARE ALL THE SAME Image ("background.bmp")
And in the snippet above, you are seeing if "image$" (A string) is equivalent to the Image handle?
Also the entrie funciton begins with:
image$=background1 If image$=background1 If KeyHit(17) ;w image$=background3 EndIf EndIf
So Image$ WILL ONLY BE = background1, meaning the only possible outcome is that w must be pressed in order to change the value of Image$ to further affect the following If's... Very unlikely anyone has reflexes quick enough to press the 'correct' keys in the 'correct' order to achieve much.