Can someone refresh me on indexing surfaces please

Blitz3D Forums/Blitz3D Programming/Can someone refresh me on indexing surfaces please

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I can access the texture names; however, I am unclear as how to write them back to the surfaces whenever I like. Baring in mind that I need to be able to do this on different computers - ie the 'surface order issue'.

I understand that TextureName$ will return a 'static' texture name and that it will also (technically) relate to a surface; however, how do I access that particular surface and know it is the same surface again and again?