MiniB3D and wxMax

BlitzMax Modules Forums/MiniB3D/MiniB3D and wxMax

Running brucey's example (with fix added) i get a "runtime exception: unhandled memory exception error" on RenderWorld. why?

Try adding TGlobal.GraphicsInit() to the Render method.

By the way, I can't figure out how to render textures. I'm only getting white surfaces.