LOL... try THAT little snippet you say? I've already created my own little fancy pancy um... texty thingy... heh.
Graphics3D 800,600,0,2 SetBuffer BackBuffer() PositionEntity CreateCamera(),0,0,-5 CreateLight() CreateCube() Locate 0,20 a$=FUNC_OutputMessage(0,8,"Text + render first: ",1) b$=FUNC_OutputMessage(0,8,"Text - render first: ",0) Print a Print b WaitKey End Function FUNC_OutputMessage$(x%,y%,parameter$="",render_first%=1) Local TempLabel$ Local Parameter_Offset% = Len(parameter)*FontWidth() Local S_TextMessage_Message$ Local I_TextMessage_Column% Local I_TextMessage_Time_Delete%,I_TextMessage_Time_Arrow%,I_TextMessage_Time_Blink% FUNC_FlushInput() Repeat Cls If render_first = 1 RenderWorld EndIf ;BackSpace Start If KeyHit(14) Or KeyHit(211) Then FUNC_FlushInput() If S_TextMessage_Message <> "" Then If I_TextMessage_Column > 0 Then TempLabel$ = Right(S_TextMessage_Message,Len(S_TextMessage_Message)-I_TextMessage_Column) S_TextMessage_Message = Left(S_TextMessage_Message, I_TextMessage_Column-1 )+TempLabel I_TextMessage_Column = I_TextMessage_Column - 1 EndIf EndIf EndIf If KeyDown(14) Or KeyDown(211) Then FUNC_FlushInput() I_TextMessage_Time_Blink = 0 I_TextMessage_Time_Blink = I_TextMessage_Time_Blink + 1 If I_TextMessage_Time_Blink > 25 Then I_TextMessage_Time_Blink = 25 If S_TextMessage_Message <> "" Then If I_TextMessage_Column > 0 Then TempLabel$ = Right(S_TextMessage_Message,Len(S_TextMessage_Message)-I_TextMessage_Column) S_TextMessage_Message = Left(S_TextMessage_Message, I_TextMessage_Column-1 )+TempLabel I_TextMessage_Column = I_TextMessage_Column - 1 EndIf EndIf EndIf Else I_TextMessage_Time_Blink = 0 EndIf ;BackSpace End ;Enter Start If KeyHit(28) Then FUNC_FlushInput() DebugLog "S_TextMessage_Message = " + S_TextMessage_Message If Trim(S_TextMessage_Message) <> "" Return S_TextMessage_Message Else Return "" EndIf EndIf ;Enter End ;Arrow Keys Start If KeyHit(203) Then FUNC_FlushInput() I_TextMessage_Column = I_TextMessage_Column - 1 EndIf If KeyHit(205) Then FUNC_FlushInput() I_TextMessage_Column = I_TextMessage_Column + 1 EndIf If KeyDown(203) Then FUNC_FlushInput() I_TextMessage_Time_Blink = 0 I_TextMessage_Time_Arrow = I_TextMessage_Time_Arrow + 1 If I_TextMessage_Time_Arrow > 25 Then I_TextMessage_Time_Arrow = 25 I_TextMessage_Column = I_TextMessage_Column - 1 EndIf ElseIf KeyDown(205) Then FUNC_FlushInput() I_TextMessage_Time_Blink = 0 I_TextMessage_Time_Arrow = I_TextMessage_Time_Arrow + 1 If I_TextMessage_Time_Arrow > 25 Then I_TextMessage_Time_Arrow = 25 I_TextMessage_Column = I_TextMessage_Column + 1 EndIf Else I_TextMessage_Time_Arrow = 0 EndIf ;Arrow Keys End ;Home End Keys Start If KeyHit(199) Then FUNC_FlushInput() I_TextMessage_Time_Blink = 0 I_TextMessage_Column = 0 EndIf If KeyHit(207) Then FUNC_FlushInput() I_TextMessage_Time_Blink = 0 I_TextMessage_Column = Len(S_TextMessage_Message) EndIf ;Home End Keys End ;MouseHit 1 Start If MouseDown(1) Then If MouseY() => y Then If MouseY() <= y+FontHeight() Then I_TextMessage_Time_Blink = 0 I_TextMessage_Column = (MouseX()/Float(FontWidth())) EndIf EndIf EndIf ;MouseHit 1 Start Local TempKey% = GetKey() If TempKey <> 0 DebugLog "TempKey = " + TempKey Select TempKey ;ASCII ;Delete 127 ;Left 31 ;Right 30 ;Up 28 ;Down 29 ;Escape/Esc 27 ;Enter/Return 13 ;Backspace 8 ;Home 1 ;End 2 Case 127, 31,30,29,28, 13,8 ,1,2 FUNC_FlushInput() ;Does nothing if those keys are pressed Case 27 FUNC_FlushInput() Return "" Default FUNC_FlushInput() I_TextMessage_Time_Blink = 0 TempLabel$ = Right(S_TextMessage_Message,Len(S_TextMessage_Message)-I_TextMessage_Column) S_TextMessage_Message=Left(S_TextMessage_Message,I_TextMessage_Column)+Chr(TempKey)+TempLabel I_TextMessage_Column = I_TextMessage_Column + 1 End Select EndIf If I_TextMessage_Column > Len(S_TextMessage_Message) Then I_TextMessage_Column = Len(S_TextMessage_Message) ElseIf I_TextMessage_Column < 0 I_TextMessage_Column = 0 EndIf I_TextMessage_Time_Blink = I_TextMessage_Time_Blink + 1 If I_TextMessage_Time_Blink < 25 Rect Parameter_Offset+x+Float(I_TextMessage_Column*FontWidth())-(FontWidth()*.5)+3,y-(FontWidth()*.5), 3,FontHeight() EndIf If I_TextMessage_Time_Blink > 50 I_TextMessage_Time_Blink = 0 EndIf Text x,y,parameter+S_TextMessage_Message,0,1 Flip Forever End Function Function FUNC_FlushInput() FlushJoy() FlushKeys() FlushMouse() End Function