aye most projects like this are started by someone who in the end wants someone else to write their game for them cos they cant ;)
pit falls
design by committy
too many coders not enough artists
or musicians
or anything else for that matter
sure we get the odd exception to the rule
myke-P and anthony flack spring to mind from the old days, gfx artists who found a quick way to make games themselves and not just art for someone elses 'vision'
and ive seen some good progress with moddeling skills over the years, if i looked back at their works im sure i could find some really naff first attempts posted, but 2-3 years later ...
when the community is predominantly programmers perhaps challenges or limited game 'competitions' would be better
or find some royalty free/whatever gfx and say "here are the sprites, make a game"
i dont know bout now, but the b3D cd was full of place holder art (eg ari fieldman, which now looks dated and very rick dangerous-esque)
but if it was art that every user had atleast we wouldnt hve to go hunting online for something to work with
pit falls
design by committy
too many coders not enough artists
or musicians
or anything else for that matter
sure we get the odd exception to the rule
myke-P and anthony flack spring to mind from the old days, gfx artists who found a quick way to make games themselves and not just art for someone elses 'vision'
and ive seen some good progress with moddeling skills over the years, if i looked back at their works im sure i could find some really naff first attempts posted, but 2-3 years later ...
when the community is predominantly programmers perhaps challenges or limited game 'competitions' would be better
or find some royalty free/whatever gfx and say "here are the sprites, make a game"
i dont know bout now, but the b3D cd was full of place holder art (eg ari fieldman, which now looks dated and very rick dangerous-esque)
but if it was art that every user had atleast we wouldnt hve to go hunting online for something to work with