I tried the above code but could not get it to work properly - could be something I am doing. should the line
read
although when I changed it my example still did not work. I will need to check further. Note that Build Modules succeeded (apparently) with either.
Does anyone have a ".obj" loader that could be incorporated into minib3d or alternately a .3ds or .obj to .b3d that works natively on Mac OS X ( ppc)
Thanks in advance
Matthew
If Right(String(file),4)=".3ds" Then Return T3DSLoader.Load(file)
read
If Right$(file$,4)=".3ds" Then Return T3DSLoader.Load(file$)
although when I changed it my example still did not work. I will need to check further. Note that Build Modules succeeded (apparently) with either.
Does anyone have a ".obj" loader that could be incorporated into minib3d or alternately a .3ds or .obj to .b3d that works natively on Mac OS X ( ppc)
Thanks in advance
Matthew