Monitor Refresh Rate Question

BlitzMax Forums/BlitzMax Programming/Monitor Refresh Rate Question

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

@ ImaginaryHuman
Yep, but only for openGL, funny enough. DirectX reports proper Vblank normally.

@ the rest
I would testify to the flip 1 solution, particularely with using directX. It's very reliable and produces beautifully smooth performance. As far as I can tell, I didn't even have to bother with anything else, especially no delta timing mess. I might have been lucky with my last game, but it feels fine on either machine (8core and laptop). Only the above mentioned remains a problem (openGL troubles on mobiles).