B3D Collision Bug ?

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I had this problem with a racing game I made once.
it only seemed to happen when I sat still for a while, one of the spheres handling the angle of the car would fall through the track for no apparent reason.

I was useing the code from the blitz built in examples and a .x low polly level made in deled. I know that it wasent always on seams when it happend.
I never figured out what was happening.