iMiniB3D

BlitzMax Modules Forums/MiniB3D/iMiniB3D

Nice.
Could you please bring it to a platformindependent C++ code, so that is possible to compile it also on Windows, Linux and MacOSX with C++?
I know, there existing alredy the normal minib3d. But with the C++ version it is possibly easier to use it in other Basic-dialects, Pascal and other languages.