Anthony Flack in Edge magazine

Miscellaneous Forums/General Discussion/Anthony Flack in Edge magazine

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.


Is mr flack still active in making games, or?



Yes...

http://www.tunasnax.com/blog/index.php?blog=8&title=edge_magazine_and_gamesetwatch_com_cover&more=1&c=1&tb=1&pb=1

I seem to recall that Mr Alex Amsell of Tuna Snax wrote the then-rather-impressive Xtreme Racing on the Amiga, crediting our own main man Marky Mark* in the process.

[* I apologise.]

The above interview has made me very excited about Cletus Clay, having played a really early Blitz version in the past (which itself is loads of fun). It's one of the few XNA games I'm definitely looking forward to actually paying for, regardless of my exceedingly poor gaming skills and lack of decent internet ("wireless USB: mmm").

It'll look fantastic on my Big Telly, and in its early stages I know that it's still perfectly feasible for a big tantrum-throwing, can't play anything, "right-this-game-can-go-****-itself-out-the-window" loser to actually get somewhere.

Going by this interview and past responses from Anthony regarding the near-criminally un-compensated Platypus, I have every confidence I'll get more than a demo's-worth amusement out of this.