Idea: MMOG in Blitz with php and sql

Blitz3D Forums/Blitz3D Programming/Idea: MMOG in Blitz with php and sql

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Btw — I'm actually coding a project using this very same concept. It's something I've been thinking about for a few years now, and starting this past summer I rolled up my sleeves and started doing it.

Background:

I ran a moderately-popular (16,000+ players) web-based (HTML-only) online game called Fantasy Hip Hop (fantasyhiphop.com). Think Fantasy Baseball or Fantasy Football, but you manage a record label instead of a sports team.

Next month I'm releasing my latest reincarnation of the game — Fantasy Hip Hop RPG. I can make use of the 10,000+ lines of PHP server / game logic code that I have, and focus on writing a whole new visual interface for interacting with and triggering those same PHP functions. It's been an *amazing* experience, as it has opened the door to so many creative possibilities for making an indy MMORPG feasible (I'm living testament to that — personally writing every line of code myself ).

Throughout this development process I've found ways to make networked games fast on the client, and simple to develop on the server. Plus, I can update my game engine from my iPhone — since all my tools are web-based and just make changes to MySQL tables.

If anyone wants to talk more about this (I know this is an old thread) just give a holler.

-Jason