Bottom line for gamedevs is that Max3d will generally need to be shipped in DLL form with the game, not statically linked.
I'm disappointed to hear that, I hope it can be changed.
For the kind of stuff I do, deploying a single exe really is the way to go.
The LGPL like licenses comes in variations that allows static linking, so if it's just a license question, I'd really prefer an alternative to LGPL.
Are there other reasons you don't want to allow static linking?