Draw3d Total Conversion in c++

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Hi all.
I wrote a letter to the original draw3d creators (http://www.hectic.de/draw3d-main.php in germany) about my total convertion of their draw3d in c++ with blitz3dSDK but I didn't receive any answer.

Now I had transformed (completely convert 100%) their code and I can use Sprite3D with bbsdk and c++!!!

Anyone is interested?

I've tried to use UltraFastImage but didn't works and its creator didn't support me on this (buuh!).

Someone have done something similar?

I need a quad\sprite library for my new b3dsdk\c++ project.
Is Draw3d better than SpriteControl (an old blitz library) in therms of performace? Any other suggestion?



Thanks and sorry for my english.