Hi Guys,
Thanks for the many great responses. The actual module itself is not a programming module even though it is named such! There are many other tasks involved and the creation of the game is a small part. Click and create would be ok but I agree its not ideal.
I think GL4Basic is a little bit more advanced than the students need.
Taumel I do not know what you may be implying but it has been 5 years since I last used the blitz3d demo and from my vague memory I thought it was limited to 30 uses?
Is this true, has it changed? have I lost my memory.
If the blitz3d demo is only limited to a code length then that seems the most ideal solution!
Thanks for all the help guys
Thanks for the many great responses. The actual module itself is not a programming module even though it is named such! There are many other tasks involved and the creation of the game is a small part. Click and create would be ok but I agree its not ideal.
I think GL4Basic is a little bit more advanced than the students need.
Taumel I do not know what you may be implying but it has been 5 years since I last used the blitz3d demo and from my vague memory I thought it was limited to 30 uses?
Is this true, has it changed? have I lost my memory.
If the blitz3d demo is only limited to a code length then that seems the most ideal solution!
Thanks for all the help guys